References

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        Deterding, S., Dixon, D., Khaled, R., & Nacke, L. (2011). From Game Design Elements to Gamefulness: Defining “Gamification”. Paper presented at the 15th International Academic MindTrek Conference, Tampere. http://dx.doi.org/10.1145/2181037.2181040.

        Gee, James Paul (2013). Good video games + good learning. New York: Peter Lang Publishing.

        Gee, J. P., & Hayes, E. (n.d.). Nurturing Affinity Spaces and Game-Based Learning. Games, Learning, and Society,129-153. doi:10.1017/cbo9781139031127.015

        Hamari, J., Shernoff, D. J., Rowe, E., Coller, B., Asbell-Clarke, J., & Edwards, T. (2016). Challenging games help students learn: An empirical study on engagement, flow and immersion in game-based learning. Computers in Human Behavior, 54, 170-179. doi:10.1016/j.chb.2015.07.045

        Kalir, J., Saunders, T. (2016). From Improvisational to Puzzle Interest-Driven Inquiry. In Teacher Pioneers (pp.263-289).

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        Kim, B. (2015). Understanding gamification. Library Technology Reports, 51(2), 1+. Retrieved from http://link.galegroup.com.aurarialibrary.idm.oclc.org/apps/doc/A419412772/EAIM?u=auraria_main&sid=EAIM&xid=0a5a4930

        McDowall, S. (2016, October 03). What makes learning through games so engaging? – written by Sue McDowall. Retrieved from http://www.nzcer.org.nz/blogs/what-makes-learning-through-games-so-engaging-written-sue-mcdowall

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      • Images

    • eLearning Infographics (2016).Games-Make-Learning-Fun-Infographic.jpg [Computer Graphic] retrieved from: https://elearninginfographics.com/wp-content/uploads/Games-Make-Learning-Fun-Infographic.jpg
    • Foyle, John K. (2018) Gamification2.png [Computer Graphic]. Crated by Remix using the following resources all falling under CC0 1.0 Universal (CC0 1.0), Public Domain Dedication :
      • MyTechLogy. Gamification-147879_640.jpg [Computer Graphic] retrieved from: https://pixabay.com/en/gamification-progression-coins-1474879/
      • FelixMittermeier. chess-2730034_960_720.jpg [Computer Graphic] retrieved from: https://pixabay.com/en/chess-black-white-chess-pieces-king-2730034/
      • Rawpixel. business-3192205_960_720.jpg [Computer Graphic] retrieved from: https://pixabay.com/en/business-computer-woman-office-3192205/
      • Fernandozhiminaicela. icon-3288701_960_720.png [Computer Graphic] retrieved from: https://pixabay.com/en/icon-like-3288701/
      • Foyle, John K. (2018) Gamification Word Cloud [Computer Graphic] created using: https://www.wordclouds.com/?utm_campaign=elearningindustry.com&utm_source=%2Fthe-8-best-free-word-cloud-creation-tools-for-teachers&utm_medium=link and https://foyle.us/INTE6750/gamification-2/