References
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Deterding, S., Dixon, D., Khaled, R., & Nacke, L. (2011). From Game Design Elements to Gamefulness: Defining “Gamification”. Paper presented at the 15th International Academic MindTrek Conference, Tampere. http://dx.doi.org/10.1145/2181037.2181040.
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McDowall, S. (2016, October 03). What makes learning through games so engaging? – written by Sue McDowall. Retrieved from http://www.nzcer.org.nz/blogs/what-makes-learning-through-games-so-engaging-written-sue-mcdowall
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Images
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- eLearning Infographics (2016).Games-Make-Learning-Fun-Infographic.jpg [Computer Graphic] retrieved from: https://elearninginfographics.com/wp-content/uploads/Games-Make-Learning-Fun-Infographic.jpg
- Foyle, John K. (2018) Gamification2.png [Computer Graphic]. Crated by Remix using the following resources all falling under CC0 1.0 Universal (CC0 1.0), Public Domain Dedication :
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- MyTechLogy. Gamification-147879_640.jpg [Computer Graphic] retrieved from: https://pixabay.com/en/gamification-progression-coins-1474879/
- FelixMittermeier. chess-2730034_960_720.jpg [Computer Graphic] retrieved from: https://pixabay.com/en/chess-black-white-chess-pieces-king-2730034/
- Rawpixel. business-3192205_960_720.jpg [Computer Graphic] retrieved from: https://pixabay.com/en/business-computer-woman-office-3192205/
- Fernandozhiminaicela. icon-3288701_960_720.png [Computer Graphic] retrieved from: https://pixabay.com/en/icon-like-3288701/
- Foyle, John K. (2018) Gamification Word Cloud [Computer Graphic] created using: https://www.wordclouds.com/?utm_campaign=elearningindustry.com&utm_source=%2Fthe-8-best-free-word-cloud-creation-tools-for-teachers&utm_medium=link and https://foyle.us/INTE6750/gamification-2/
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